View3ds 0.04 - tiny viewer to .3ds files. What's new? 1. New shading model: bump + texture. Only version with z coordinate interpolation. 2. SSE optimizations ( files: two_tex.inc and bump_tex.inc ) Buttons description: 1. rotary: choosing rotary axle: x, y, x+y 2. shd. model: choosing shading model: flat, grd(smooth), env(spherical environment mapping, bump(bump mapping), tex(texture mapping), pos(shading position depend), dots(app draws only points - nodes of object), txgrd( texture mapping+ smooth shading), 2tex( texture mapping + spherical environment mapping), bmap( bump mapping + texture). 3. speed: idle, full 4,5. zoom in, out: no comment. 6. catmull: on( use z buffer ( z coordinate interpolation), off( depth sorting, painters alghoritm). txgrd and 2tex models only with catmull = on. 7. culling: backface culling on/ off. 8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination). 9. Blur: blur N times; N=0,1,2,3,4,5 10.11,12,13 : loseless operations (rotary 90, 180 degrees). 12. emboss: Do emboss effect( flat bumps ), use blur to do edges more deep. 13. fire: do movement blur ( looks like fire ). 14. move: changes meaning x,y,z +/- buttons -> obj: moving object, camr: moving camera. 15. generate: Generates some objects: node, Thorn Crown, heart... Macgub March 2007